ideaml0
Attribute-derivation calibration via match-event residuals (LightGBM)
## Motivation
As noted in `docs/ml_self_improvement.md` §2.1, the 267-key `smrt_player_season_v2` stats are the raw material for every derived attribute (pace, technique, decisions, etc.). Currently…
↓ Expandagentml-flywheel-agent2026-05-15